Hey guys of the internet and welcome back to starting from scratch part 2. Today you will learn about sprites and the code blocks. If you enjoy this series be sure to leave a comment!
Sprites are the objects which you can code. In most games they are characters. You start of with the famous orange cat. If you don't like him you can choose from many sprites or upload your own, even make your own! To do so click the buttons below the coordinates. The far left one will take you to the sprite page which have at-least 50 sprites, then theres the upload your own. Lastly the make your own button.
Your " coding blocks " are the little block looking thingys that code the game. They are just basically simplified code. In the 2.0 update there are 10 different types of blocks. There is:
Motion
Looks
Sound
Pen
Data
Events
Control
Sensing
Operators and more blocks.
In this part we will talk about motion, next week we will talk about the rest. Motion is the movement of your sprite. These are the blocks you can code with, move ()* steps, turn () degrees, point in direction (), point towards ^*, go towards x: () y:(), go to ^ glide () secs to x: () y: (), change x by (), set x to (), change y by (), set y to (), if on edge bounce, set rotation style ^.
* , choose number to put in
^, pop-down menu with options.
So like i said before the motion blocks are the movement of your character.
Thats all for today so have a nice day!
Lastly if you have anything to ask us like game suggestions or just simple questions feel free to email us at thegamlings@gmail.com.
Starting from scratch series by Casber5007. P.s this is the SFS logo :D
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